# Release notes§

This lists the change brought by all major releases. The corresponding source code may be found based on tags on github.

### Version 0.11.0§

The website has been fully rewritten and gives a good overview of all the added/modified features.

This version is a major rewrite of the library. Major changes are:

• Algebraic traits are now defined by the alga crate. All other mathematical traits, except Axpy have been removed from nalgebra.
• Methods are now preferred to free functions because they do not require any trait to be used any more.
• Most algebraic entities can be parametrized by type-level integers to specify their dimensions. Using Dynamic instead of a type-level integer indicates that the dimension known at run-time only.
• Statically-sized rectangular matrices.
• More transformation types have been added: unit-sized complex numbers (for 2D rotations), affine/projective/general transformations with Affine2/3, Projective2/3, and Transform2/3.
• Serde serialization is now supported instead of rustc_serialize. Enable it with the serde-serialize feature.
• Matrix slices are now implemented.

Lots of features including rectangular matrices, slices, and Serde serialization. Refer to the brand new website for more details. The following free-functions have been added as well:

• ::id() that returns the universal identity element of type Id.
• ::inf_sup() that returns both the infimum and supremum of a value at the same time.
• ::partial_sort2() that attempts to sort two values in increasing order.
• ::wrap() that moves a value to the given interval by adding or removing the interval width to it.

#### Modified§

• ::cast -> ::convert
• point.as_vector() -> point.coords
• na::origin -> P::origin()
• na::is_zero -> .is_zero() (from num::Zero)
• .transform -> .transform_point/.transform_vector
• .translate -> .translate_point
• ::dimension::<P> -> ::dimension::<P::Vector>
• ::angle_between -> ::angle

Componentwise multiplication and division has been replaced by methods:

• multiplication -> .componentwise_mul, .componentwise_mul_mut.
• division -> .componentwise_div, .componentwise_div_mut.

The following free-functions are now replaced by methods (with the same names) only: ::cross, ::cholesky, ::determinant, ::diagonal, ::eigen_qr (becomes .eig), ::hessenberg, ::qr, ::to_homogeneous, ::to_rotation_matrix, ::transpose, ::shape.

The following free-functions are now replaced by static methods only:

• ::householder_matrix under the name ::new_householder_generic
• ::identity
• ::new_identity under the name ::identity
• ::from_homogeneous
• ::repeat under the name ::from_element

The following free-function are now replaced methods accessible through traits only:

• ::transform -> methods .transform_point and .transform_vector of the alga::linear::Transformation trait.
• ::inverse_transform -> methods .inverse_transform_point and .inverse_transform_vector of the alga::linear::ProjectiveTransformation trait.
• ::translate, ::inverse_translate, ::rotate, ::inverse_rotate -> methods from the alga::linear::Similarity trait instead. Those have the same names but end with _point or _vector, e.g., .translate_point and .translate_vector.
• ::orthonormal_subspace_basis -> method with the same name from alga::linear::FiniteDimInnerSpace.
• ::canonical_basis_element and ::canonical_basis -> methods with the same names from alga::linear::FiniteDimVectorSpace.
• ::rotation_between -> method with the same name from the alga::linear::Rotation trait.
• ::is_zero -> method with the same name from num::Zero.

#### Removed§

• The free functions ::prepend_rotation, ::append_rotation, ::append_rotation_wrt_center, ::append_rotation_wrt_point, ::append_transformation, and ::append_translation have been removed. Instead create the rotation or translation object explicitly and use multiplication to compose it with anything else.
• The free function ::outer has been removed. Use column-vector × row-vector multiplication instead.
• ::approx_eq, ::approx_eq_eps have been removed. Use the relative_eq! macro from the approx crate instead.
• ::covariance has been removed. There is no replacement for now.
• ::mean has been removed. There is no replacement for now.
• ::sample_sphere has been removed. There is no replacement for now.
• ::cross_matrix has been removed. There is no replacement for now.
• ::absolute_rotate has been removed. There is no replacement for now.
• ::rotation, ::transformation, ::translation, ::inverse_rotation, ::inverse_transformation, ::inverse_translation have been removed. Use the appropriate methods/field of each transformation type, e.g., rotation.angle() and rotation.axis().

### Version 0.10.0§

Binary operations are now allowed between references as well. For example Vector3<f32> + &Vector3<f32> is now possible.

#### Modified§

Removed unused parameters to methods from the ApproxEq trait. Those were required before rust 1.0 to help type inference. The are not needed any more since it now allowed to write for a type T that implements ApproxEq: <T as ApproxEq>::approx_epsilon(). This replaces the old form: ApproxEq::approx_epsilon(None::<T>).

### Version 0.9.0§

#### Modified§

Renamed:

• ::from_col_vector -> ::from_column_vector
• ::from_col_iter -> ::from_column_iter
• .col_slice -> .column_slice
• .set_col -> .set_column
• ::canonical_basis_with_dim -> ::canonical_basis_with_dimension
• ::from_elem -> ::from_element
• DiagMut -> DiagonalMut
• UnitQuaternion::new becomes UnitQuaternion::from_scaled_axis or UnitQuaternion::from_axisangle. The new ::new method now requires a not-normalized quaternion.

Methods names starting with new_with_ now start with from_. This is more idiomatic in Rust.

The Norm trait now uses an associated type instead of a type parameter. Other similar trait changes are to be expected in the future, e.g., for the Diagonal trait.

Methods marked unsafe for reasons unrelated to memory safety are no longer unsafe. Instead, their name end with _unchecked. In particular:

• Rotation3::new_with_matrix -> Rotation3::from_matrix_unchecked
• PerspectiveMatrix3::new_with_matrix -> PerspectiveMatrix3::from_matrix_unchecked
• OrthographicMatrix3::new_with_matrix -> OrthographicMatrix3::from_matrix_unchecked

• A Unit<T> type that wraps normalized values. In particular, UnitQuaternion<N> is now an alias for Unit<Quaternion<N>>.
• .ln(), .exp() and .powf(..) for quaternions and unit quaternions.
• ::from_parts(...) to build a quaternion from its scalar and vector parts.
• The Norm trait now has a try_normalize() that returns None if the norm is too small.
• The BaseFloat and FloatVector traits now inherit from ApproxEq as well. It is clear that performing computations with floats requires approximate equality.

Still WIP: add implementations of abstract algebra traits from the algebra crate for vectors, rotations and points. To enable them, activate the abstract_algebra feature.

### Version 0.8.0§

#### Modified§

Almost everything (types, methods, and traits) now use full names instead of abbreviations (e.g. Vec3 becomes Vector3). Most changes are abvious. Note however that: - ::sqnorm becomes ::norm_squared. - ::sqdist becomes ::distance_squared. - ::abs, ::min, etc. did not change as this is a common name for absolute values on, e.g., the libc. - Dynamically sized structures keep the D prefix, e.g., DMat becomes DMatrix.

All files with abbreviated names have been renamed to their full version, e.g., vec.rs becomes vector.rs.

### Version 0.7.0§

• Added implementation of assignement operators (+=, -=, etc.) for everything.

#### Modified§

• Points and vectors are now linked to each other with associated types (on the PointAsVector trait).

### Version 0.6.0§

Announcement: a users forum has been created for nalgebra, ncollide, and nphysics. See you there!

• Added a dependency to generic-array. Feature-gated: requires features="generic_sizes".
• Added statically sized vectors with user-defined sizes: VectorN. Feature-gated: requires features="generic_sizes".
• Added similarity transformations (an uniform scale followed by a rotation followed by a translation): Similarity2, Similarity3.

#### Removed§

• Removed zero-sized elements Vector0, Point0.
• Removed 4-dimensional transformations Rotation4 and Isometry4 (which had an implementation to incomplete to be useful).

#### Modified§

• Vectors are now multipliable with isometries. This will result into a pure rotation (this is how vectors differ from point semantically: they design directions so they are not translatable).
• {Isometry3, Rotation3}::look_at reimplemented and renamed to ::look_at_rh and ::look_at_lh to agree with the computer graphics community (in particular, the GLM library). Use the ::look_at_rh variant to build a view matrix that may be successfully used with Persp and Ortho.
• The old {Isometry3, Rotation3}::look_at implementations are now called ::new_observer_frame.
• Rename every fov on Persp to fovy.
• Fixed the perspective and orthographic projection matrices.